Special Rules
Agile
Agile units can keep moving quickly through Cover. They may Run or Assault into, through, or over Cover, and each separate piece of Cover they cross adds 2 inches to their movement distance.
Using Agile
A unit with Agile may use Run or Assault to move into, through, or over Cover. This is an exception to the normal restriction that prevents Run movement from entering or passing through Cover.
For every separate piece of Cover the unit moves into, through, or over during that movement, add 2 inches to the unit's available movement distance.
Agile changes only the Cover restrictions and movement bonus stated here. Follow all other movement, terrain, coherency, positioning, and command rules normally.
Example
A unit with Agile has a Move value of 5 inches and uses Run, normally allowing it to move up to 10 inches. Its route passes through two separate pieces of Cover. Agile allows the Run to pass through both pieces and adds 2 inches for each one, increasing the unit's available movement distance to 14 inches. The models must still follow normal coherency and legal-positioning rules.
Frequently asked questions
- Can an Agile unit Run through Cover?
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Yes. Agile specifically allows the unit to Run into, through, or over Cover.
- Does Agile also work during an Assault?
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Yes. The same permission and movement bonus apply when the unit Assaults into, through, or over Cover.
- How much extra movement does Agile provide?
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Add 2 inches for every separate piece of Cover the unit moves into, through, or over during that movement.
- Does Agile ignore every terrain rule?
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No. It changes only the Cover restrictions and movement bonus stated in the rule. All other movement and terrain rules still apply.
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