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Special Rules

Borer

When rolling damage for a weapon with Borer, roll a number of damage dice equal to the HP value of the eligible model that damage is being assigned to, up to a maximum of 6 dice per successful Target Lock.

Last updated 9 August 2026

How Borer works

When rolling damage for a weapon with Borer, roll a number of damage dice equal to the HP value of the eligible model that damage is being assigned to, up to a maximum of 6 dice per successful Target Lock.

If damage has not yet been assigned to a specific model, use the HP value of the closest eligible model that would receive that damage under Damage Allocation.

Borer changes the number of damage dice rolled. It does not change Target Limit, damage allocation, Sustained Damage, Critical Damage, or model removal timing unless another rule explicitly states otherwise.

Example

A unit or weapon with Borer meets the rule's stated condition. When rolling damage for a weapon with Borer, roll a number of damage dice equal to the HP value of the eligible model that damage is being assigned to, up to a maximum of 6 dice per successful Target Lock. Once those steps are complete, play continues normally.

Frequently asked questions

What does Borer do?

When rolling damage for a weapon with Borer, roll a number of damage dice equal to the HP value of the eligible model that damage is being assigned to, up to a maximum of 6 dice per successful Target Lock.

What is the main result of Borer?

When rolling damage for a weapon with Borer, roll a number of damage dice equal to the HP value of the eligible model that damage is being assigned to, up to a maximum of 6 dice per successful Target Lock.

What limits should I remember for Borer?

How Borer works When rolling damage for a weapon with Borer, roll a number of damage dice equal to the HP value of the eligible model that damage is being assigned to, up to a maximum of 6 dice per successful Target Lock. It does not change Target Limit, damage allocation, Sustained Damage, Critical Damage, or model removal timing unless another rule explicitly states otherwise.

What happens after Borer is resolved?

Finish any remaining steps of the current command, attack or timing window, apply the restrictions or lasting effects stated in Borer, and then continue play.

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