Special Rules
Inescapable
If you score at least one hit with this weapon, all of its shots/attacks are treated as successful. (Even misses become hits as long as one connects.)
How Inescapable works
If you score at least one hit with this weapon, all of its shots/attacks are treated as successful. (Even misses become hits as long as one connects.)
Example
A unit or weapon with Inescapable meets the rule's stated condition. If you score at least one hit with this weapon, all of its shots/attacks are treated as successful. (Even misses become hits as long as one connects.) Once those steps are complete, play continues normally.
Frequently asked questions
- What does Inescapable do?
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If you score at least one hit with this weapon, all of its shots/attacks are treated as successful. (Even misses become hits as long as one connects.)
- What is the main result of Inescapable?
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If you score at least one hit with this weapon, all of its shots/attacks are treated as successful. (Even misses become hits as long as one connects.)
- What limits should I remember for Inescapable?
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Apply only the effect described by Inescapable. All other eligibility, timing, movement, targeting and damage rules continue to apply normally.
- What happens after Inescapable is resolved?
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Finish any remaining steps of the current command, attack or timing window, apply the restrictions or lasting effects stated in Inescapable, and then continue play.
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