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Special Rules

Cascade

Cascade is a weapon extension that can generate additional damage dice from rolls of 6.

Last updated 9 August 2026

Cascade is a weapon extension that can generate additional damage dice from rolls of 6.

When a damage die rolled by a weapon with Cascade rolls a 6, that die causes its normal successful damage result and then rolls 1 additional Cascade damage die.

If a Cascade damage die rolls a 6, it also causes a successful damage result and rolls 1 additional Cascade damage die.

Continue this process until the latest Cascade damage die does not roll a 6.

A Cascade damage die that does not roll a 6 is resolved normally under the weapon's usual damage rules and does not generate another Cascade damage die.

Cascade-generated damage dice inherit the original attack's Target Limit, eligible models, damage allocation, and removal timing.

Cascade-generated damage dice do not increase the attack's Target Limit.

Ownership Note

Weapon Traits lists Cascade as a ranged weapon extension and points here for the rule text.

Example

A unit or weapon with Cascade meets the rule's stated condition. Cascade is a weapon extension that can generate additional damage dice from rolls of 6. Once those steps are complete, play continues normally.

Frequently asked questions

What does Cascade do?

Cascade is a weapon extension that can generate additional damage dice from rolls of 6.

What is the main result of Cascade?

Cascade is a weapon extension that can generate additional damage dice from rolls of 6.

What limits should I remember for Cascade?

Continue this process until the latest Cascade damage die does not roll a 6. A Cascade damage die that does not roll a 6 is resolved normally under the weapon's usual damage rules and does not generate another Cascade damage die.

What happens after Cascade is resolved?

Finish any remaining steps of the current command, attack or timing window, apply the restrictions or lasting effects stated in Cascade, and then continue play.

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