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What Threat Levels Actually Mean in VoidSiege

Understanding Threat Levels in VoidSiege

Threat Levels define a unit’s battlefield impact. They help you build smarter lists, anticipate matchups, and plan better reactions. But they’re not just about stats—they’re about performance under pressure.


Threat 1 Units: Reliable, Efficient, Replaceable

These are the workhorses of VoidSiege. They’re fast, cheap, or specialized—but not designed to win battles alone.

Examples:

  • Convict Drones
  • Horde (5-model)
  • Twisted Horde (3-model)
  • Recon Drones
  • Redeemers
  • Death Squad Shredders

Threat 2 Units: Game-Changers

To be classified as Threat 2, a unit must:

  1. Defeat two Threat 1 units (in sequence or simultaneously)
  2. Survive meaningfully afterward
  3. Resist being countered purely through reactions
  4. Force the enemy to overcommit or mis-sequence to stop it

Examples:

  • Tin Men Mk 2
  • Sparkies
  • Death Squad (2 HP version)
  • Death Head (Resolve 5 + Stealth)
  • Death Spider (Resolve 5 + Stealth)
  • Provictus

These units shift the flow of the game. You can’t just ignore them—you must answer them.


Why This Matters

Understanding Threat Levels helps:

  • Avoid over-investing in weak units
  • Spot which enemies demand your attention
  • Make smarter trades and reactions

Question for You

What’s your favorite Threat 2 unit—and how do you counter it?
Drop your thoughts on our socials, or join the conversation on Discord.

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