Special Rules
Stealth
Stealth is a unit special rule. When an enemy unit makes Target Lock rolls against a unit with Stealth, that enemy unit must re-roll all successful Target Lock rolls once. The re-rolled results stand…
Last updated 9 August 2026
Stealth is a unit special rule.
When an enemy unit makes Target Lock rolls against a unit with Stealth, that enemy unit must re-roll all successful Target Lock rolls once.
The re-rolled results stand unless another rule explicitly allows or requires another re-roll.
If the target also has Cover, resolve Stealth re-rolls before applying Cover's Target Lock removal effects.
Stealth does not grant Cover, block Line of Sight, change target legality, change damage, or change removal timing unless another rule explicitly states otherwise.
