Commands
Assault
Assault lets a unit rush towards the enemy and attack as part of the same command. The unit moves using its Run distance, then resolves the attack allowed by the command.
When you can use this
Assault may be declared during a unit's normal command window.
When it happens
Assault resolves using the normal command timing rules.
Choosing a target
Assault requires any legal target or targets required by its attack portion.
Those targets must be legal when the relevant portion of the command resolves.
How to resolve it
When Assault resolves:
- Resolve movement using Run-distance movement as defined in Movement.
- After movement is complete, resolve the attack portion using the relevant shooting, melee, or other attack rules required by the command.
Restrictions after use
After Assault resolves, apply:
- Shoot
- Run
When you cannot use it
Assault cannot be declared if:
- the unit already has any restriction this command applies
- the unit is otherwise ineligible to perform Assault
Notes
- The Assault ranged weapon trait is defined in Ranged Weapons.
- Assault uses Run-distance movement, then resolves its attack portion.
- Assault does not redefine shooting or close combat. Use the relevant core files.
- If only part of Assault can resolve legally, resolve only the legal portion unless another rule states otherwise.
- Use Timing for declaration and response timing.
Example
A player gives an eligible unit the Assault command. When Assault resolves: Resolve movement using Run-distance movement as defined in Movement. After movement is complete, resolve the attack portion using the relevant shooting, melee, or other attack rules required by the command. Once those steps are complete, play continues normally.
Frequently asked questions
- When can I declare Assault?
-
Assault may be declared during a unit's normal command window.
- What is the main result of Assault?
-
Assault lets a unit rush towards the enemy and attack as part of the same command. The unit moves using its Run distance, then resolves the attack allowed by the command.
- What limits should I remember for Assault?
-
Restrictions after use After Assault resolves, apply: Shoot Run When you cannot use it Assault cannot be declared if: the unit already has any restriction this command applies the unit is otherwise ineligible to perform Assault Notes The Assault ranged weapon trait is defined in Ranged Weapons. Assault does not redefine shooting or close combat.
- What happens after Assault is resolved?
-
Finish any remaining steps of the current command, attack or timing window, apply the restrictions or lasting effects stated in Assault, and then continue play.
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