General Rules
Combining and Splitting Units
A unit can split when some of its models move away or become separated, and units with the same name can combine when they move back together. Restrictions and Sustained Damage follow the resulting units, but splitting never creates extra Command Points.
Splitting a unit during movement
A unit may split into smaller groups during a turn. To split deliberately:
- Give the unit a command that includes movement, such as Move or Assault.
- Choose the models that will leave the original unit.
- Move those models more than 2 inches away from the original unit.
- Keep the models in the new group within normal coherency of each other during the movement unless another rule says otherwise.
After the movement is complete, the split models may perform any additional action included in the command.
Restrictions and Sustained Damage after splitting
Copy every restriction on the original unit to each resulting unit.
The unit's Sustained Damage may be divided between the resulting units. A resulting unit cannot receive more Sustained Damage than the combined HP of its models.
Being split by damage or another effect
A unit may also become separated because enemy action removes models or another effect changes its position. If the remaining models form groups more than 2 inches apart, those groups become separate units.
Command Points
Splitting a unit does not grant additional Command Points. A separated unit must combine with a nearby unit before it can benefit from a command given to that other unit.
Combining units
Units with the same name may combine:
- Give one of those units a command that includes movement.
- Move it within 2 inches of the other unit.
- Finish resolving the command.
After the command resolves, treat the combined models as one unit. Carry over all restrictions and Sustained Damage from the units that combined.
If the command includes another action, only the models that originally received the command may perform that action. Combining does not apply that action retroactively to the other models.
Example
A six-model unit uses Move. Two models leave the other four and finish more than 2 inches away while remaining in coherency with each other. The two groups are now separate units, and both receive copies of the original unit's restrictions. They do not provide extra Command Points. Later, one group uses a movement command to finish within 2 inches of the other group. Because both units have the same name, they combine after the command, but only the models that received that command may perform any additional action included in it.
Frequently asked questions
- How does a unit deliberately split?
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Give it a command containing movement and move the chosen models more than 2 inches away from the original group while keeping each new group in coherency.
- Can damage split a unit?
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Yes. If removed models leave separated groups more than 2 inches apart, each group becomes its own unit.
- What happens to restrictions when a unit splits?
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Copy the original unit's restrictions to every resulting unit.
- Does splitting create more Command Points?
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No. Split units do not grant additional Command Points.
- Which units can combine?
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Units with the same name can combine by using a movement command to come within 2 inches of each other.
- Do all models perform the extra action from a command used to combine?
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No. Only the models that originally received the command may perform its additional action.
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