General Rules

Engagement

Core Rule A model is engaged when it is within the engagement distance of an enemy model, as defined by the normal engagement rules. Engagement State A model is engaged if it is within…

Last updated 9 August 2026

Core Rule

A model is engaged when it is within the engagement distance of an enemy model, as defined by the normal engagement rules.

Engagement State

  • A model is engaged if it is within 1 inch of an enemy model.
  • A unit is engaged if one or more of its models are engaged, where the relevant rules treat engagement at unit level.
  • A model may be engaged with more than one enemy model or enemy unit at the same time.
  • A unit may be engaged with more than one enemy unit at the same time.

Determining Engagement

  • Engagement is determined from the current battlefield position of models.
  • Engagement is not limited by which unit declared the current command.
  • If movement, charge, casualty removal, or another rule changes model positions, re-check engagement using the updated battlefield state.

Effects of Engagement

  • Engaged models may be restricted from making ranged attacks unless a rule explicitly states otherwise.
  • Engaged models are eligible for melee interaction according to the close combat rules.
  • Any additional engagement-based restrictions should reference this file rather than redefining engagement elsewhere.

Multi-Unit Engagement

  • If a model is within 1 inch of enemy models from multiple units, it is engaged with all relevant enemy units.
  • If a charge, Intervene, or another rule causes contact with multiple enemy units, apply engagement to all relevant units created by that contact.
  • Engagement itself does not choose attack targets or resolve melee order unless another rule states otherwise.

Resolution Notes

  • Engagement is a game state, not a command.
  • Close combat uses engagement but does not own the definition of engagement.
  • Shooting may reference engagement restrictions, but does not define engagement.

Notes

  • This file defines engagement only.
  • Use core/close_combat.md for melee resolution.
  • Use core/shooting.md for shooting legality and attack resolution.
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