Special Rules
Fracture
If a damage roll of 6+ is achieved (6 or higher, including mods), it causes an explosion: Place a 3 inch blast template over the closest enemy model in the target unit.All models even…
Last updated 9 August 2026
If a damage roll of 6+ is achieved (6 or higher, including mods), it causes an explosion:
- Place a 3 inch blast template over the closest enemy model in the target unit.
- All models even partially under the template are eligible models for this Fracture damage. This overrides Target Limit and closest-model allocation for those template-affected models.
- Roll 1 damage die against each model under the template.
- Fracture damage inherits the original attack's model removal timing.
- If the weapon has RoF or Att 2 or more, resolve each explosion separately.
- Explosions caused by this effect cannot trigger further explosions (no chain reaction).
> Example: If a Fracture weapon rolls two successful 6+ damage results, resolve two separate explosions. Damage caused by those explosions cannot trigger another Fracture explosion.
