Special Rules
Frenzy
If this unit is in melee range with its melee weapons, it may use its Shoot or Snap Fire command to immediately trigger close combat instead of shooting. After resolving this melee, continue resolving…
If this unit is in melee range with its melee weapons, it may use its Shoot or Snap Fire command to immediately trigger close combat instead of shooting.
After resolving this melee, continue resolving the command normally. When the command has fully resolved, apply the normal post-command melee timing check.
> Example: A unit with Frenzy issues a Snap Fire command and uses Frenzy to resolve melee instead of shooting. After that combat and after the command fully resolves, any models still in melee may fight again during the normal post-command melee timing check.
