Vehicles
Vehicle Facings
A vehicle's hull or profile shows its facings. When an attack or weapon needs a facing, use the listed facing closest to the attacker, with the defending player breaking an exact tie.
How it works
Each vehicle profile or hull defines the vehicle's listed facings.
When a rule needs a vehicle facing, use the closest listed facing to the relevant attacking model or effect source.
If more than one listed facing is tied for closest, the defending vehicle's controller chooses which tied facing is used.
Rules That Use Facing
Vehicle facing is used for:
- Field of Fire Line of Sight source points when a vehicle weapon lists a face.
- System damage system type when vehicle damage uses the closest facing.
Facing does not change range, target legality, Cover, Target Lock, damage, or damage allocation unless another rule explicitly says so.
Facing Effects
Energy
- Minor System Damage: Cannot use Overcharge
- Major System Damage: May only use Move and Shoot commands
Propulsion
- Minor System Damage: Cannot use Run or Ramming Speed
- Major System Damage: Cannot use Run or Ramming Speed and must pivot using a Move command
Choosing a target
- Minor System Damage: All weapons lose Auto
- Major System Damage: May only shoot using Snap Fire
Notes
- Vehicle facings must be visible or clearly listed before rules that reference facings can be resolved.
- If an attack or effect has no clear attacking model or effect source, resolve that source before determining the closest facing.
Example
A vehicle reaches a situation covered by Vehicle Facings. Each vehicle profile or hull defines the vehicle's listed facings. Once those steps are complete, play continues normally.
Frequently asked questions
- When does a vehicle use Vehicle Facings?
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Each vehicle profile or hull defines the vehicle's listed facings.
- What is the main result of Vehicle Facings?
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A vehicle's hull or profile shows its facings. When an attack or weapon needs a facing, use the listed facing closest to the attacker, with the defending player breaking an exact tie.
- What limits should I remember for Vehicle Facings?
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Facing does not change range, target legality, Cover, Target Lock, damage, or damage allocation unless another rule explicitly says so. Facing Effects Energy Minor System Damage: Cannot use Overcharge Major System Damage: May only use Move and Shoot commands Propulsion Minor System Damage: Cannot use Run or Ramming Speed Major System Damage: Cannot use Run or Ramming Speed and must pivot using a Move command Choosing a target Minor System Damage: All weapons lose Auto Major System Damage: May only shoot using Snap Fire Notes Vehicle facings must be visible or clearly listed before rules that reference facings can be resolved.
- What happens after Vehicle Facings is resolved?
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Finish any remaining steps of the current command, attack or timing window, apply the restrictions or lasting effects stated in Vehicle Facings, and then continue play.
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