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Commands

Ditch

Ditch lets a unit move into a defensive position and then gain +1 Resolve against the next applicable attack. It is useful when a unit needs to relocate without giving up protection.

Last updated 9 August 2026

When you can use this

Ditch may be declared during the unit’s normal activation.

When it happens

Ditch resolves using the normal command timing rules.

Choosing a target

Ditch does not require a target.

How to resolve it

When Ditch resolves:

  1. Resolve movement using the normal movement rules.
  2. After movement is complete, the unit gains the Ditch defensive effect.
  3. While the Ditch defensive effect is active, the unit gains +1 Resolve.
  4. Critical Damage cannot be applied to the unit while the Ditch defensive effect is active. Damage is rolled normally instead.
  5. The Ditch defensive effect expires immediately after the first applicable attack against the unit is fully resolved.

Restrictions after use

After Ditch resolves, apply:

  • Shoot
  • Run

When you cannot use it

Ditch cannot be declared if:

  • the unit already has any restriction this command applies
  • the unit is otherwise ineligible to perform Ditch

Notes

  • Ditch does not redefine the movement rules. Use Movement for movement distance, pathing, and terrain interaction.
  • Ditch grants +1 Resolve but does not gain Cover bonuses unless another rule explicitly allows it.
  • Ditch uses the normal damage rules except where this command explicitly prevents Critical Damage.
  • If the movement portion resolves, apply the Ditch defensive effect unless another rule states otherwise.

Example

A player gives an eligible unit the Ditch command. When Ditch resolves: Resolve movement using the normal movement rules. After movement is complete, the unit gains the Ditch defensive effect. Once those steps are complete, play continues normally.

Frequently asked questions

When can I declare Ditch?

When you can use this Ditch may be declared during the unit’s normal activation.

What is the main result of Ditch?

Ditch lets a unit move into a defensive position and then gain +1 Resolve against the next applicable attack. It is useful when a unit needs to relocate without giving up protection.

What limits should I remember for Ditch?

Choosing a target Ditch does not require a target. Critical Damage cannot be applied to the unit while the Ditch defensive effect is active.

What happens after Ditch is resolved?

Finish any remaining steps of the current command, attack or timing window, apply the restrictions or lasting effects stated in Ditch, and then continue play.

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