General Rules
Line of Sight
A model has Line of Sight when it can draw a clear, unobstructed line to a visible target. Terrain, models, and game effects can block that line when their rules say they do.
Checking Line of Sight
A model has Line of Sight to a target when it can draw a valid, unobstructed line to that target under the normal visibility rules.
The target must be visible whenever the action or rule requires Line of Sight.
Obstructions
Terrain, models, and game effects may block Line of Sight when their rules say so. If the line is blocked, the target is not visible for an action that requires Line of Sight.
Other requirements
Having Line of Sight does not automatically make a target legal. The action must also satisfy range and any targeting, weapon, command, or engagement restrictions that apply.
Example
A firing model can see part of an enemy model, and no wall, model, or effect blocks the line between them. The firing model has Line of Sight. If a solid wall completely blocks that line, it does not have Line of Sight and cannot use an attack that requires it.
Frequently asked questions
- What is needed for Line of Sight?
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The acting model must be able to draw a valid, unobstructed line to a visible target.
- What can block Line of Sight?
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Terrain, models, or game effects can block it when their rules say they do.
- Can I have Line of Sight to a completely hidden model?
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No, unless another rule specifically creates an exception.
- Does Line of Sight mean the target is in range?
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No. Range is checked separately.
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