General Rules
Models and Units
A model is one miniature on the battlefield. A unit is one or more models that receive commands and act together, while keeping their models close enough to remain in coherency.
Models
A model is a single miniature. Its statistics and rules apply to that individual model unless a rule says that they apply to the whole unit.
Units
A unit is a group of models that activates together. When a unit receives a command, its models normally carry out that command as one group.
Unit coherency
Models in the same unit must remain within 2 inches of another model from that unit. Check coherency while the unit moves and after its movement is complete unless another rule says otherwise.
When a unit becomes separated
If models from the same unit are no longer in coherency, use the Combining and Splitting Units rules to determine how the separated groups act. A specific movement, damage, scenario, or special rule may create an exception.
Example
A unit contains four models. After moving, every model is within 2 inches of at least one other model in the unit, so the unit remains in coherency. If two models end more than 2 inches away from the other two and no exception applies, the separated groups are handled using the unit-splitting rules.
Frequently asked questions
- What is the difference between a model and a unit?
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A model is one miniature. A unit is the group that receives commands and acts together.
- How close must models in the same unit remain?
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Each model must remain within 2 inches of another model from the same unit.
- When is coherency checked?
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Check it during movement and after movement unless another rule says otherwise.
- What happens if a unit is no longer in coherency?
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Use the Combining and Splitting Units rules unless a more specific rule provides an exception.
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