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General Rules

Models and Units

A model is one miniature on the battlefield. A unit is one or more models that receive commands and act together, while keeping their models close enough to remain in coherency.

Last updated 9 August 2026

Models

A model is a single miniature. Its statistics and rules apply to that individual model unless a rule says that they apply to the whole unit.

Units

A unit is a group of models that activates together. When a unit receives a command, its models normally carry out that command as one group.

Unit coherency

Models in the same unit must remain within 2 inches of another model from that unit. Check coherency while the unit moves and after its movement is complete unless another rule says otherwise.

When a unit becomes separated

If models from the same unit are no longer in coherency, use the Combining and Splitting Units rules to determine how the separated groups act. A specific movement, damage, scenario, or special rule may create an exception.

Example

A unit contains four models. After moving, every model is within 2 inches of at least one other model in the unit, so the unit remains in coherency. If two models end more than 2 inches away from the other two and no exception applies, the separated groups are handled using the unit-splitting rules.

Frequently asked questions

What is the difference between a model and a unit?

A model is one miniature. A unit is the group that receives commands and acts together.

How close must models in the same unit remain?

Each model must remain within 2 inches of another model from the same unit.

When is coherency checked?

Check it during movement and after movement unless another rule says otherwise.

What happens if a unit is no longer in coherency?

Use the Combining and Splitting Units rules unless a more specific rule provides an exception.

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