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Commands

Move

The Move command lets a unit travel up to its normal Move distance. It does not require a target and does not add a command restriction after it is completed.

Last updated 9 August 2026

When you can use this

Move may be declared during the unit’s normal activation.

When it happens

Move resolves using the normal command timing rules.

Choosing a target

Move does not require a target.

How to resolve it

When Move resolves:

  1. Resolve movement using the normal movement rules.

Restrictions after use

  • None

When you cannot use it

Move cannot be declared if:

  • the unit is otherwise ineligible to perform movement

Notes

  • Move does not redefine the movement rules. Use Movement.
  • Move uses a command token but does not impose restrictions.

Example

A player gives an eligible unit the Move command. When Move resolves: Resolve movement using the normal movement rules. Once those steps are complete, play continues normally.

Frequently asked questions

When can I declare Move?

When you can use this Move may be declared during the unit’s normal activation.

What is the main result of Move?

The Move command lets a unit travel up to its normal Move distance. It does not require a target and does not add a command restriction after it is completed.

What limits should I remember for Move?

Choosing a target Move does not require a target. Restrictions after use None When you cannot use it Move cannot be declared if: the unit is otherwise ineligible to perform movement Notes Move does not redefine the movement rules.

What happens after Move is resolved?

Finish any remaining steps of the current command, attack or timing window, apply the restrictions or lasting effects stated in Move, and then continue play.

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