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Commands

Overrun

Overrun lets a unit make Run-distance movement while using the special Overrun permissions for Cover. Afterward, the unit receives both the Shoot and Run restrictions.

Last updated 9 August 2026

When you can use this

Overrun may be declared during the unit’s normal activation.

When it happens

Overrun resolves using the normal command timing rules.

Choosing a target

Overrun does not require a target.

How to resolve it

When Overrun resolves:

  1. Resolve movement using the Overrun rules in Movement.

Restrictions after use

After Overrun resolves, apply:

  • Shoot
  • Run

When you cannot use it

Overrun cannot be declared if:

  • the unit already has any restriction this command applies
  • the unit is otherwise ineligible to perform Overrun

Notes

  • Overrun does not redefine the movement rules.
  • Use Movement for Overrun distance, pathing, Cover interaction, and any other movement-specific restrictions or permissions.
  • If movement is only partially possible, resolve as much movement as possible unless another rule states otherwise.

Example

A player gives an eligible unit the Overrun command. When Overrun resolves: Resolve movement using the Overrun rules in Movement. Once those steps are complete, play continues normally.

Frequently asked questions

When can I declare Overrun?

When you can use this Overrun may be declared during the unit’s normal activation.

What is the main result of Overrun?

Overrun lets a unit make Run-distance movement while using the special Overrun permissions for Cover. Afterward, the unit receives both the Shoot and Run restrictions.

What limits should I remember for Overrun?

Choosing a target Overrun does not require a target. Restrictions after use After Overrun resolves, apply: Shoot Run When you cannot use it Overrun cannot be declared if: the unit already has any restriction this command applies the unit is otherwise ineligible to perform Overrun Notes Overrun does not redefine the movement rules.

What happens after Overrun is resolved?

Finish any remaining steps of the current command, attack or timing window, apply the restrictions or lasting effects stated in Overrun, and then continue play.

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