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General Rules

Terrain and Scenery

Terrain and scenery shape the battlefield. Terrain is a ground-level feature models can stand on, while scenery rises above the battlefield and may block movement or Line of Sight, create new levels, or provide Cover.

Last updated 9 August 2026

Terrain

Terrain is a ground-level battlefield feature that models can stand on with their bases resting on it. Rubble, craters, and the ground floor of a building are common examples.

Scenery

Scenery rises above the battlefield. It may block movement, block Line of Sight, or create additional floors and levels. Walls and buildings are common examples.

Cover from battlefield features

Terrain and scenery may provide Cover when the normal Cover requirements are met. The feature, table setup, scenario, or another rule states the Cover value it provides.

Stable ground

A model may be placed only where it can stand upright and remain stable. If it cannot stand securely, it cannot finish in that position.

If a model falls after its unit's command has finished because it was placed in an unstable position, that model becomes Stunned and its unit suffers 1 damage.

Players may not intentionally knock over an opponent's models to trigger this rule. Accidental bumps and nudges do not trigger it.

Other terrain rules

Use the normal Movement, Cover, Line of Sight, and Stunned rules when a terrain or scenery feature interacts with those systems. Vehicles use their own terrain exceptions where stated.

Example

A model moves onto a pile of rubble, which is terrain because its base can rest on the ground-level feature. A nearby wall is scenery because it rises from the battlefield and may block movement or Line of Sight. The player may place the model on the rubble only if it stands upright and stable. If it falls after the command because the chosen position was unstable, it becomes Stunned and its unit suffers 1 damage.

Frequently asked questions

What is the difference between terrain and scenery?

Terrain is a ground-level feature models can stand on. Scenery rises above the battlefield and may block movement or Line of Sight or create additional levels.

Does every terrain piece provide Cover?

Not automatically. The piece, table setup, scenario, or another rule states its Cover value, and the normal Cover requirements must be met.

Can I place a model where it cannot stand securely?

No. A model must be able to stand upright and remain stable.

What happens if a model falls because it was placed unstably?

If it falls after its unit's command has resolved, the model becomes Stunned and its unit suffers 1 damage.

Does an accidental bump trigger the Stable Ground rule?

No. Accidental bumps and nudges do not trigger it, and players may not deliberately knock over enemy models.

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