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Fissure

Roll dice equal to the target’s resolve value for each successful target lock when resolving damage. If the target unit has more models than its resolve value, use the number of models in the unit instead (to the maximum of the unit number on the operational data).

Example: A Fissure weapon targets a unit with Resolve 3 and 5 models. Roll 3 dice for damage resolution, as the Resolve value is used instead of the model count.

special_rules, fissure

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