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Measurements

Description

Measurements in VoidSiege are used to check distance, range, movement, and whether models are close enough for a rule to affect them.


Expanded Description

All measurements in VoidSiege are given in inches (") or feet (').

When measuring distance, use the shortest distance between the points being measured.

When measuring between models, measure from the closest point of one model to the closest point of the other model.

A model is within range if any part of that model is within the listed distance.

Rules that affect models or units within a certain distance use the shortest valid distance.

When a model moves upward, vertical distance counts toward the total movement distance.

When a model descends, that downward movement does not add to the movement distance unless another rule says otherwise.

When moving a model, measure the full path the model actually travels.


Example

A weapon has a range of 12″.

To check whether the target is in range, measure from the closest point of the attacking model to the closest point of the target model.

If any part of the target model is within 12″, the target is in range.

If the target is more than 12″ away at every point, it is out of range.


FAQ

Q: Do I measure from the base?
A: No. Measure from the closest point of the model unless a rule says otherwise.

Q: Does any part of the model count for range?
A: Yes. If any part of the model is within the listed distance, it is in range.

Q: Do I measure in a straight line?
A: For distance and range, use the shortest distance between the relevant points. For movement, measure the full path the model actually travels.

Q: Does climbing upward count against movement?
A: Yes. Vertical distance counts when a model moves upward.

Q: Does moving downward cost movement?
A: No. Descending does not add to movement distance unless another rule says otherwise.

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