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Scenario 5: War-zone

Table Setup

Begin by following the steps in the setup section. After rolling off to decide who goes first, place five tokens. Each player may put a single token within 12” of their table edge classed as the HQ objective. Place all other tokens up to 12” away from players table edges and 6” away from any other Token.

Unit Setup

Battle Formations: The player that was chosen to go first places their units on the battlefield. Models must be placed within 2” of at least 1 other model from their unit and all units must be placed over 2” from each other. Once they have placed all their units, the opposing player places theirs. All units must be placed wholly within 12” of the controlling players table edge.

Scout and Secure: At the beginning of every turn players spend threat points to deploy units. To deploy a unit discard threat points equal to the unit cost and place a single model from the unit onto your table edge. Your opponent cannot select this model as a target. Once its controlling player has moved it, they place all other models within 2”. The unit then continues as normal.

Special Rules

Objectives: At the end of every turn, any player with a model within 3” of an objective that has no enemy model within 2”, gains a Victory Point. Each player should keep track of their victory points.

HQ: If the opposing player has a unit within 6” of your HQ objective at the end of the Turn, you lose three victory points.

Victory Conditions

Outlast your enemy: At the end of turn 3, the player with the most victory points wins.

Annihilation: If your opponent no longer has any Models on the table to assign a Command to you automatically win.

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