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Marked

When a target takes damage from this Unit add a marked token to it (up to a maximum of 6). Attacking units may add 1″ to the range of ranged weapons targeting a marked unit. Remove the tokens once this unit takes damage from a weapon utilising this rule.

Example: A unit marks an enemy target with 3 tokens. A unit uses the 3 tokens to increase the range of their ranged weapon by 3” in order to attack this unit, causing damage. The tokens are then removed.

If a weapon with this rule causes damage to a marked unit, do not remove tokens. Add to the number of tokens instead (up to 6)

special_rules, marked

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